{
	"transparent_colors": [
		115, 115, 255,
		82, 82, 255
	],
	"transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.",

	"name": "example",
	"name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. For character names with spaces, use underscores instead of spaces: underscores will be interpreted as spaces in-game, while spaces won't work.",
	"prefix": "EXMP",
	"prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.",
	"category": "Fanworks",
	"category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.",

	"prefcolor": "red",
	"prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.",
	"mode": 0,
	"mode_explanation": "If floating (0) or on the ground (1).",
	"scale": 1,
	"scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT",
	"bubblescale": 0,
	"bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.",
	"atangle": 230,
	"atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.",
	"distance": 40,
	"distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).",
	"height": 32,
	"height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.",
	"zoffs": 32,
	"zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.",
	"horzlag": 3,
	"horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.",
	"vertlag": 6,
	"verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.",
	"anglelag": 8,
	"anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.",
	"bobamp": 4,
	"bobamp_explanation": "(in Fracunits) Bob amplitude.",
	"bobspeed": 70,
	"bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)",
	"idle_animation_speed": 35,
	"idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.",
	

	"template_explanation": "This specific template is designed for a follower of asymmetrical appearance, allowing for 8 unique degrees of rotation, with a 2-frame animation.",

	"sprite_size": [128, 128],
	"layer_step_size": [128, 128],
	"sprites": {
		"idle": {
			"A1": {
				"offset": [64, 112],
				"layers": [[0, 0]]
			},
			"A2": {
				"offset": [64, 112],
				"layers": [[1, 0]]
			},
			"A3": {
				"offset": [64, 112],
				"layers": [[2, 0]]
			},
			"A4": {
				"offset": [64, 112],
				"layers": [[3, 0]]
			},
			"A5": {
				"offset": [64, 112],
				"layers": [[4, 0]]
			},
			"A6": {
				"offset": [64, 112],
				"layers": [[5, 0]]
			},
			"A7": {
				"offset": [64, 112],
				"layers": [[6, 0]]
			},
			"A8": {
				"offset": [64, 112],
				"layers": [[7, 0]]
			},
			"B1": {
				"offset": [64, 112],
				"layers": [[0, 1]]
			},
			"B2": {
				"offset": [64, 112],
				"layers": [[1, 1]]
			},
			"B3": {
				"offset": [64, 112],
				"layers": [[2, 1]]
			},
			"B4": {
				"offset": [64, 112],
				"layers": [[3, 1]]
			},
			"B5": {
				"offset": [64, 112],
				"layers": [[4, 1]]
			},
			"B6": {
				"offset": [64, 112],
				"layers": [[5, 1]]
			},
			"B7": {
				"offset": [64, 112],
				"layers": [[6, 1]]
			},
			"B8": {
				"offset": [64, 112],
				"layers": [[7, 1]]
			}
		},

		"graphics": {
			"icon": {
				"overwrite_sprite_size": [16, 16],
				"overwrite_layer_step_size": [1, 1],
				"layers": [[10, 266]]
			}
		}
	}
}